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Improvements to Log Usability:
Changes to behavior of windows when moused over
The implementation of an automated log text show/hide feature
Revisions to text color
Improvements to Dialog Windows:
Changes to increase the amount of on-screen data, reducing the need for multiple pages
Improvements to Combat Damage Display
The assignment of different font colors to player and enemy damage
Adjustments to prevent overlapping of combat text
Improvements to Map Usability:
Increased data refresh rates allowing for more responsive maps
Improvements to Minimap Usability
The addition of a PC's field-of-view (camera direction)
Improvements to Guildleve-Related Information:
The implementation of an in-game command which displays time remaining until the next leve renewal
Adjustments to Item Stack Sizes
A significant increase in stack sizes (from 12 to 99) for several existing items
Improvements to Gathering:
Changes to the frame rates of action animations to speed up gathering activities
Improvements to the Item Search Feature:
The addition of prices displayed together with search results
Addition of a Head Gear Display Feature
The addition of a feature allowing players to graphically toggle on/off their headgear (without physically removing the item)
Adjustments to Skill Points:
Improvements to skill point acquisition for parties